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Helldivers 2 Patch Notes Update

Helldivers 2 has received a critical update with the release of patch 1.000.402, addressing numerous gameplay issues and enhancing overall performance. This update, following the previous major release, includes key fixes such as the correct targeting of the Spear on various entities. These changes aim to provide a smoother and more stable experience for players.

In addition to improving weapon effectiveness and balancing enemy encounters, the patch also introduces new features that enhance the cooperative aspects of the game. Performance and crash fixes have been a priority, ensuring that Helldivers 2 offers a more enjoyable and glitch-free gaming experience.

Helldivers 2 Update 1.000.402 Patch Notes

Crashes

  • Adjustments were made to address various crashes when altering settings.
  • Resolved a crash that could potentially occur due to a corrupted font texture when changing the language.
  • Rectified a crash that might happen after exiting a mission.
  • Limited the visibility of the friends list to 100 to fix a crash when opening the social menu with more than 100 friends. Friends beyond this number remain, but offline ones may not be visible.
  • Corrected crashes relevant to opening the social menu with numerous blocked players or friend requests.
  • Fixed an issue with crashes when minimizing after altering fullscreen mode.
  • Addressed a rare crash that could transpire when picking up equipment.
  • Solved a crash stemming from client interactions with a terminal in waiting state after host migration.
  • Resolved a crash related to minefields.

Misc Fixes

Interaction and Equipment Fixes

  • Fixed issues with dodging and going prone.
  • Corrected a bug preventing players from standing up when using the ballistic shield.
  • Adjusted the reload speed of the Recoilless weapon.

User Interface and Reporting

  • Fixed an issue where users couldn't write a description on console when reporting another player.
  • Fixed the problem of vehicle previews not despawning quickly in Warbonds.

Gameplay Adjustments

  • Corrected Spear targeting issues with various entities like spawners and compound objects.
  • Sentries now have higher destruction value, ensuring most explosions don't instantly destroy them.
  • Addressed bugs where operation progress would be lost due to inactivity dismissals.
  • Changed the „Remove Friend“ and „Block Player“ buttons to require a hold to confirm action.

Weapon and Combat Improvements

  • Fixed a bug attempting to enter aim down sights (ADS) after dying.
  • Resolved a soft lock issue if players received an interact emote while holding a grenade.
  • Fixed ADS projectile inaccuracies when players are in different stances.
  • Corrected broken player models visible in the career tab when on another player's ship.

Terminal and Equipment Fixes

  • Fixed incorrect recoil values of the Adjudicator weapon.
  • Addressed issues with armory terminals losing functionality if the last interacting client left the host's ship.
  • Fixed missing localization for flying patrols‘ operation modifiers.
  • Corrected an issue where throwing knives could be left floating.
  • Added support for non-Latin fonts in the game's installation folder path.

Vehicle and Environment Enhancements

  • Fixed a bug ensuring vehicle skins apply to all variations when chosen from Warbonds.
  • Corrected flag objectives not properly tracking a player's position while on a Combat Walker.
  • Repaired missing description for the PH-202 Twigsnapper helmet.
  • Corrected an issue where the shuttle would clip through Bile Titans and terrain during landing sequences.
  • Enhanced performance on PS5 when CPU bound was observed.
  • Removed lingering visual effects from destroyed Spore Spewer.
  • Ensured stim effects remain on the screen for the entire duration when med-kit bonuses are active.
  • Fixed a bug allowing emote receivers to use weapons during emote animations.
  • Adjusted Hellbombs to be called down facing the player instead of away.

Known Issues

Friend System and Social Features

  • Sending friend requests via friend code in-game is currently broken.
  • Players may be unable to join or be invited to games.
  • Players added to the ‚Recent Players‘ list might appear in the middle of the list.

Gameplay and Rewards Issues

  • Delays may occur in Medals and Super Credits payouts.
  • Available Operations regenerate after reconnecting post-AFK kick.
  • Enemies that bleed out do not contribute to Personal Orders and Eradicate missions.
  • Inconsistent behavior and misfires are occasionally seen with arc weapons.
  • Aiming down sights can cause most weapons to shoot below the crosshair.
  • The Plasma Punisher is unable to shoot out of the shield generators.
  • The Stratagem beam might attach to enemies but deploy to its original location.

Objective and Module Bugs

  • The “Hand Carts” ship module doesn't lessen the cooldown for the Shield Generator Pack.
  • Bile Titans sometimes don't take damage to the head.
  • Explosions don't harm the Charger’s rear.

Join and Loadout Problems

  • Players may become stuck in the loadout screen when joining a game in progress.
  • Reinforcement might not be available for those joining an ongoing game.
  • Planet liberation shows 100% at the end of each Defend mission.
  • The „Raise Flag of Super Earth“ objective lacks a progress bar.
  • The mission count in the Career tab resets to zero after each game restart.
  • Some weapon descriptions are outdated and don't reflect current designs.

Helldivers 2 is a third-person cooperative shooter by Arrowhead Game Studios for PC and PlayStation 5. Players, acting as Helldivers, protect the citizens of Super Earth by undertaking missions on hostile alien worlds. They fight enemies and deploy special items, known as Stratagems, to assist in battles in this challenging game.

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