

Apex Season 22 Patch Notes
Apex Legends is gearing up for its highly anticipated Season 22, bringing a plethora of changes and updates to the game. Players can look forward to a fresh array of features and improvements that aim to enhance the overall gameplay experience. With these updates, the game continues to evolve, offering new challenges and opportunities for both seasoned players and newcomers alike.
The latest season introduces exciting new content, including a brand-new battle royale map and adjustments to existing legends and weapons. This ensures a dynamic and engaging environment, keeping the gameplay fresh and competitive. The changes are designed to balance the game and address player feedback, demonstrating Respawn Entertainment's commitment to continuous improvement.
Apex Legends Season 22 Patch Notes
New Urban Battlefield: E-District
A fresh battleground, E-District, is set to make its debut in Apex Legends for the first time since 2022. This map offers a dense urban environment inspired by Eastern countries, prominently Japan. Players will navigate tight, close-quarters combat zones filled with new Points of Interest (POIs) that promise excitement and challenges.
E-District will feature the innovative ‚Gravity Launchers,‘ providing a new method for traversing the map. These launchers are akin to mini Gravity Cannons, enabling players to reach elevated areas or quickly move around the landscape. The map is also replete with numerous hidden references and easter eggs that appeal to lore enthusiasts, encouraging players to explore when not engaged in combat.
Apex Legends Season 22: Aim Assist Adjustments
The new season brings significant changes to aim assist, specifically targeting controller users on PC. This adjustment will not impact players in console-only lobbies. The developers have decided on a reduction of aim assist by approximately 25%, aiming to create a more balanced experience between controller and keyboard/mouse players.
Redesigned Revival Mechanic
A new and exciting revival mechanic is being introduced in standard matches. When a player dies, a respawn timer will start. As long as at least one squad member remains alive, the fallen player will automatically respawn near their team once the timer concludes.
Players can hasten their respawn time by dealing damage and securing knockdowns, reducing the interval before they rejoin the game. This mechanic deactivates in the final rings of the match, amplifying the intensity of the closing moments. The goal is to encourage more aggressive gameplay while still providing the opportunity for a comeback.
Combat Awareness Enhancements: Battle Sense
First introduced in Solos, Battle Sense will now be available across the entire game. The features include improvements to ammo awareness and enemy indications:
Enhanced Ammo Indicators:
- Critical Ammo notifications activate when a player has no relevant ammo.
- Early activation of Low Ammo alerts, providing more chances to replenish.
- Ammo icons displayed in the kill feed when a player pings for ammo.
- Automatic ammo need ping when a weapon is entirely depleted.
- Compatibility information shown for ground ammo with equipped weapons.
Enemy Armor and Health Visibility:
- Players can see an enemy’s Armor and Health state briefly after dealing damage.
- The Health Bar disappears shortly after displaying.
- Players can toggle the visibility of Enemy Health Bars in Settings.
Enemy Visualization:
- Enemies are highlighted with a red outline, similar to allies‘ blue outlines.
- The highlight's intensity diminishes with distance.
- These visuals require direct line of sight and can be toggled on or off in Settings.
Loot Bin Overhauls
Season 22 will also revamp Loot Bins. Mid-game, all loot bins will be re-rolled and sealed again, offering players a second chance to find valuable items at various POIs.
Additionally, two new types of Loot Bins will be introduced:
- Gold Loot Bins: Contain rare items.
- Mythic Loot Bins: Spawn only once per game and are marked on the map, providing exceptional rewards to the first team to secure them.
These updates look to intensify gameplay dynamics and keep players engaged with both fresh content and strategic opportunities.
Apex Season 22 Patch Notes Balance Changes
Apex Season 22 Legend Changes
- Void Nexus
- Channel time when knocked: reduced to 2 seconds (was 3 seconds)
- Chase portal duration: reduced to 8 seconds (was 10 seconds)
- Chase portal opening delay: increased to 8 seconds (was 6 seconds)
- Travel speed to Void Nexus: increased by about 40%
- Ultimate cooldown: reduced to 3 minutes (was 3.5 minutes)
- When knocked, travel to a friendly Void Nexus by pressing the character action key (H key/D-pad down) without looking at it
- Removed option to destroy own Void Nexus by pressing the character action key (H key/D-pad down)
Upgrades: Level 2
- Ultimate Cooldown: removed
- NEW Ringmaster: gain access to Ring Consoles
- Whistler
- Lock-on time: reduced to 0.1 seconds (was 0.3 seconds)
Significant Boost for Crypto Announced in Apex Season 22 Patch Notes
Armaments
A host of alterations to weapon mechanics and statistics are being rolled out in Apex Legends Season 22, promising to reshape the meta. One of the features sure to intrigue players is the ability to dual-wield two P2020s or Mozambiques. By locating and interacting with a second of either weapon, players can automatically activate Akimbo mode.
- Key Characteristics of Akimbo Mode:
- Hipfire spread tightens instead of aiming down sights.
- Attachments mirror onto the second weapon.
- Both weapons are automatic.
- Increased rate of fire.
- Extended reload durations.
- Magazine capacity is doubled.
- Optics are disabled while in Akimbo.
- Selecting fire mode holsters the second weapon and re-enables optics.
Additionally, all LMGs now benefit from the reverse hipfire mechanic, initially seen with the Care Package Devotion.
- Magazine Size Adjustments:
- Base: 19 (unchanged)
- White: 23 (was 22)
- Blue: 26 (was 25)
- Purple/Gold: 28 (was 27)
- Further Changes:
- Base: 19 (unchanged)
- White: 22 (was 21)
- Blue: 24 (was 23)
- Purple/Gold: 27 (was 26)
- Empty Reload Speed has been decreased.
Another significant addition is the Gun Shield Generator to the new Hop-Up section.
- Reverse Hipfire Enhancements:
- Shots needed for maximum hipfire reduced to 14 (previously 21).
- Other Modifications:
- Burst delay slightly increased.
- Damage lowered to 19 (was 20).
- Magazine Size Reduction:
- Base: 18 (unchanged)
- White: 21 (was 24)
- Blue: 24 (was 27)
- Purple/Gold: 30 (unchanged)
- Damage Bump:
- Increased to 21 (was 18).
- Hammer Point damage decreased to 23 (formerly 27).
- Magazine Size Tweaks:
- Base: 10 (was 14)
- White: 11 (was 16)
- Blue: 12 (was 18)
- Purple/Gold: 14 (was 21)
- Hammer Point Damage:
- Reduced to a total of 54 for a full blast (from 60).
- Rate of fire has been significantly increased, while the Shotgun Bolt rate of fire multiplier has been moderated at all levels.
- For shotgun categories, each has its alterations:
- Damage boosts per pellet and a reduction in pellet count for both standard and enhanced options.
- Magazine sizes have been adjusted to reflect more streamlined use and effectiveness in battle.
- Notable shotgun changes also incorporate modifications to the blast pattern shapes for better handling and consistency:
- Magazine Size Variations:
- Base: 21 (was 18)
- White: 23 (was 20)
- Blue: 28 (was 25)
- Purple/Gold: 31 (was 28)
- Magazine Size Variations:
- Several projectile dimensions have increased especially when the weapon is revved up, asserting dominance in tightly clustered combat scenarios.
These weapon adjustments, bundled with Crypto's enhancements and other Legend-specific updates, chart an exciting course for Season 22. Players can expect a dynamic and refreshed gameplay experience that brings both familiar and novel strategies to the forefront.
Care Package and Gold Weapons
Care Package updates bring significant changes to the loot pool. The R-99 will now be available in Care Packages. This weapon features improved recoil, an increased ADS strafe speed, and a new damage fall-off feature. At close range, it deals 14 damage but drops to 10 damage beyond 11 meters. It also comes with no movement penalty while equipped.
The EVA-8 returns to ground loot with several adjustments. Its damage increases to 7, but the fire rate is reduced. Boosted Loader Hop-Up compatibility allows a quick reload with an overflow of 2 shots. Recoil has also been slightly increased.
EVO Caches will now spawn with a 100% rate in the first wave, up from 50%, ensuring better early-game loot opportunities.